Cannot tell you how many times I’ve checked the official Blender roadmap hoping to see something like this, but nothing like it ever shows up.ĭidn’t Blender team-up with Epic on certain development tasks some tiime back? It would be absolutely amazing to have MetaHuman Creator inside of Blender using Cycles and EEVEE, because isn’t the whole Unreal Engine thing Open Source as well? But I must admit it’s incredibly frustrating that this type of thing appears to be becoming the norm for other 3D products out there, but sadly not for Blender. I never will of course, I’ve been loyal to Blender since before I got my first grey hair, and nothing will ever change that. It's definitely one the best course on human creation in 3d out there.Does anyone know of any plans to add or port MetaHuman Creator to Blender? It’s so damn good it’s actually making me want to jump ship! It pushes Blender's capabilities to the limit. "Every video has a lot of good information. LUCAS FALCAO, Professional Character Artist The content that Kent put together on this course is phenomenal, a masterclass very well thought-out that will boost the learning speed of everyone who wants to jump into the subject or improve their skills." "From proportion techniques from the old masters, to modern techniques to create realistic human portraits. It's the complete package, worth every cent and more!" Whether you're a beginner or seasoned veteran, there's something for everyone to learn and take away from this masterful course. Kent graciously takes us through the wonderful, yet disciplined journey of turning a sphere into a fully actualized realistic portrait. "An incredible one-stop-shop for learning how to breach the uncanny valley of digital portraiture in Blender. PIERRICK PICAUT, Digital Artist & Instructor Anyone knowing Kent's obsession for details and comprehensive teaching will enroll day one, and so should you." He shows how to get outstanding results through a very methodical process that you can easily follow along. Kent has been a master at it for years and he's now providing the most in-depth Blender course to create any realistic portrait from scratch. "3D realistic portraits are often the ultimate goal of wanna-be CG artists and one of the hardest exercises there is. A must-have!ĪIDY BURROWS, Digital Artist & Instructor "Astounding! A masterclass in masterclasses! Pure gold! A brilliant method brilliantly applied! The descriptions are superb, the knowledge is deep, the presentation is done with such approachable ease and effortless expertise. Kent has produced a lot of great educational material here and the "straight to the point" tone in the videos makes them easy to digest.” The user will be taken through the foundations of facial anatomy, texturing, grooming and lighting just to name a few. “Kent does a fantastic job of showcasing each step in the process of creating a digital human face in Blender. "HUMAN is one of the most extensive and problably most newsworthy Blender paid courses out there." **For more info about HUMAN, some background, recommendations and FAQ, please see this community thread! If you’re new to Blender, want to brush up your skills, or perhaps you're switching to Blender from another 3D app, I recommend watching this list of prerequisite courses to prepare for HUMAN: However due to the advanced nature of this subject, an intermediate level of experience is ideal. Together, we will explore the depth of Blender's capability! What skill level is this course for?įrom the beginning, I designed this course with all skill levels in mind. In HUMAN, you will witness the entire journey from the default cube - well, sphere actually - to fully-detailed photo-realistic portrait. Much more than just a step-by-step recipe, this course is a journey into the creative process. If you follow along and put in the practice, the results will blow your mind. In five chapters, I lift the veil on all of the workflows, tricks, decision-making and pitfalls that I encountered on the way - and I keep nothing hidden. This is a deep-dive course into the process of portraiture. HUMAN is here to prove that you, too, can create realistic human faces with Blender. (And it has nothing to do with talent, by the way.) However, like every creative process in Blender, creating a life-like human face can be learned. There’s no sugar-coating it: yes, portraiture is challenging.
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